Jitter
Jitter is how much network delay changes from one packet to the next, measured as the average change between consecutive round trips.
Also known as network jitter, packet delay variation, ping jitter
Checked by a SystemCheck tool
The jitter test checks this in your browser, on your own device. The paragraphs below say what it reads and what a browser cannot see.
Ping tells you how long a round trip takes; jitter tells you how steady that time is. A call app holds incoming audio briefly to even out arrival times, so the more the delay varies, the longer it must hold it or the more gaps you hear. A game has no such room, and a jumpy ping shows as players and objects snapping into place.
SystemCheck reports jitter the way RFC 3550, the RTP specification, builds it: the mean absolute difference between consecutive round trips. The RFC keeps a running estimate that moves a sixteenth of the way towards each new difference; the test takes the plain mean over its samples. The standard deviation is shown beside it as spread, a different number: a ping that drifts steadily has low jitter and a large spread, while one that jumps back and forth has high jitter. Our warn line for jitter is 50 ms.
Most jitter that starts at home comes from Wi-Fi or from a full router queue. Try a cable first; if jitter falls, the wireless link was the cause. Jitter that appears only while the line is busy is bufferbloat, and the fix is on the router. A browser cannot send an ICMP ping, so the test times small requests to this site, and it cannot separate upstream jitter from downstream.
Covered in full
This page defines the term. The pages below explain it, diagnose it and measure it.
Sources
- RTP: A Transport Protocol for Real-Time Applications, RFC Editor (IETF), read 2026-10-29
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