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Graphics cards/Comparison

10 specifications

NVIDIA GeForce GTX 1650 vs NVIDIA GeForce RTX 4060

On paper, the NVIDIA GeForce RTX 4060 carries more memory (8 GB against 4 GB), and the NVIDIA GeForce RTX 4060 has more shading units. Shading-unit counts are not directly comparable across different architectures, so read that row as context rather than a verdict. Specifications describe what each card is designed to do; how much of that either one holds under continuous load is a separate question.

NVIDIA GeForce GTX 1650 compared with NVIDIA GeForce RTX 4060, specification by specification
10 specifications · 4 with a higher side

NVIDIA GeForce GTX 1650

NVIDIA · GeForce GTX 16 · Desktop

NVIDIA GeForce RTX 4060

NVIDIA · GeForce RTX 40 · Desktop

Compute

Architecture
Turing (TU117-300)
Ada Lovelace (AD107-400)
Shading units
896
3,072 (higher on this specification)
Base clock
1485 MHz
1830 MHz (higher on this specification)
Boost clock
1665 MHz
2460 MHz (higher on this specification)

Memory

Memory
4 GB
8 GB (higher on this specification)
Memory type
GDDR5
GDDR6
Memory bus
128-bit
128-bit

Power and platform

TDP
75 W
115 W
Process
12 nm
5 nm
Launched
2019-04-23
2023-06-29

A check marks the higher figure only on rows where higher is unambiguously better. Rows without one are not ties; they are specifications where “better” has no meaning.

Every figure on this table is a design target. None of it is a measurement.

Nothing above describes how a graphics card behaves twenty minutes into a sustained workload, which is where two chips with nearly identical specifications routinely diverge. A boost clock is a ceiling the vendor permits, not a rate the chip sustains, and whether it holds depends on the cooling, the case, the power profile and the room. None of those appear on a specification sheet.

We deliberately do not reduce these figures to a single score. A composite invented from specifications would look authoritative and measure nothing, and choosing the weights would be choosing the winner.